Mark Shteller
  • Home
  • Tech Art Portfolio
  • Developer Portfolio
  • About & Contact
Download pdf
Download doc
I am a Gameplay and Networking Programmer.  I have published several online games for mobile, highly proficient with Unity and with 6 years experience making games and interactive experiences.  

Skills
❖ Advanced Unity 3D game development experience
❖ Programming in C# and frequent use of various design patterns   
❖ Strong data structures, logic, distributed systems and algorithm skills
❖ Designing and implementing client-server communication systems 
❖ AR and VR Development
❖ A.I. programming 
❖ Improving user experience in loading times and performance on VR, iOS, Android and PC 
❖ Unity Shader creation skills. 



Experience
June 2017 - February 2018
Tangelo Games - Unity Team Tech Lead

An international game company that specialises with Social Casino Gaming. Published multiple successful mobile games. 
  • Lead a team of 4 Unity developers that maintained high quality code and met deadlines frequently.
  • Designed the architecture for a published innovative Slot Machine game named Best Jackpot Slots.
  • Designed and implemented a prototype for an AR Blackjack game.
  • Implemented dynamic Asset Bundle loading to improve loading times and reduce game file size from 120MB to 50MB 

July 2015 - December 2016    
7Elements Studios - Unity3D developer

A game development studio located in Tel Aviv, which released and develops an MMO Strategy game for mobile called Sky Wars: Archon Rises.
  • Optimization for Android and iOS.
  • Networking and Server-Client communication.
  • Improving user experience in loading times and performance.
  • Experience with code optimization.
  • Involved in design and development of core game modules.
  • Shader writing.
  • Frequent usage of NGUI system.​

January 2014 - July 2015  
 
Learning-IT - Multimedia producer
R&D company for educational purposes, creating courses for banks and insurance companies.
  • CBT development.
  • Video editing.

June 2012 - July 2015        
Israeli Air Force - Instructional developer

Three years' service in the IAF R&D for educational purposes division.
  • CBT and simulators design and development in Unity3D, Flash, Web.
  • Instructor for Multimedia, OOP and Action Script 3.0 programming.

March 2011 - June 2012    
282 Productions - Game Developer
  • Unity3d game development.
  • Game design doc writing.
  • Level design.
  • Game design.

Education
September 2010 - May 2012    
Ort Singalovski, Tel Aviv - Practical engineer, Computer science
  • Programming languages: C, Java, JavaScript, Python, SQL, Assembly, ActionScript (2 and 3).
  • OOP, Mobile applications development, Networking, Server-Client development, Design patterns, databases and SQL.
Final project: Created an answer engine (with natural language processing) that utilises a database that was populated by a Web Crawler I programmed. Networking and Server-Client communication.

Proudly powered by Weebly
  • Home
  • Tech Art Portfolio
  • Developer Portfolio
  • About & Contact